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Afjordance, 2019, enkeltkanal video, lydspor komponert av de digitale armatur leddbevegelsene som refererer til et lydbibliotek med åpen kildekode for vind. Videoen ser på de nye kompleksitetene som dukker opp i kunstig intelligens, måtene mennesker lager speilvendte strukturer og overkommelige i forestillingene om intelligens i seg selv.   |  Single channel video, soundtrack composed by the digital armature joint movements referencing an open source audio library of wind. The video was developed through artistic research on the complexities emerging in Artificial Intelligence, the ways humans create mirrored structures, and affordances in the notions of Intelligence itself. The project developed from Solfège Souche A.R. conducted 2015 – 2018. Exhibited USA, Norway, Italy. This video and those found on this website are included in the Videokunstarkivet, in Oslo, Norway. Special thanks to Atelier Nord. Contact: mariammanart@icloud.com to arrange for exhibitions or screenings of the film.

 

James J. Gibson, coined the term “affordance.” Affordance is what the environment offers the individual, and refers to all action possibilities depending on users’ physical capabilities. For example, a chair “affords” being “sat on,” “thrown,” “stood on,” and a continuing use of probabilities. The relationship between the human body and the natural world remains full of assumptions, misunderstandings, and spaces for insight. As Artificial Intelligence becomes part of human life, and human relations are increasingly interdependent on technological screens and interfaces, the epistemological questions defining the concept of Intelligence comes into question, in light of Wisdom. In the video, the body is expressed as a female form free from identity. The wire frame of the body becomes the composer, making a track of wind sounds as an echo of the movements of the body. The feminine as a figure of the earth or “mother nature” in certain instances is faced with the exorcised image of itself which can scarcely mirror the motions from the limited human body. The video is intended to be projected with sound, to create an immersive experience providing a multi-sensory meditation on the possible meanings and implications of the emergent technology.  The modern day stories are constructed with concepts related to the way humans understand nature through math. Artificial Intelligence relies on pattern recognition and math. The inconsistencies and congruences in these differences press human critical thinking to engage. Algol is the etymological root of algorithm. In the mythological sense, the star Algol takes its name from an Arabic word meaning the Demon’s Head or, literally the Ghoul.  It represents the terrifying snaky head of the Medusa monster. Perseus was a great hero often depicted mounted on Pegasus the Flying Horse. In the mythology of the skies, Perseus slew Medusa. In the mythology of the wind and armature, the Ingmar Bergman inspired vision, illuminates the female body as the generator and executioner of such mythologies in technocratic times.

 

Installasjon Bilder/Installation Photos: Marc Pricop, Trondheim, Norway   

February 2020, Corwin Pavilion, University of California Santa Barbara for AWMAS Conference

March 2020, Arteriet, Kvinnekroppen Utstillingen, Kristiansand, Norway

October-November 2020, LoosenArt at Millepiani, Rome, Italy

June 2021, New York Tri-State Film Festival

March 2023, Manifest/0, Galleri KiT, Trondheim, Norway

 

 

 

ARTISTIC RESEARCH 

Research project based on Currere, an autobiographical method from post-modern theory of experience based learning. The foundation forming idea of in the methodologies is how a place makes a people. The process repeats the idea through several artistic mediums at various sites. 

Introduction: Looking at humanist and ethical learning models in the technocratic future, the research aims to function with a quality of flux. The dynamic of flux is afforded by experience based praxis, in an experience based format. Suited for all ages, the research is aimed to be reproduced through workshops, classroom, and engage in both the natural and technological environments.

BASIC PROCESS

Physical time in the nature to gather Geological Time Samples (Rocks) 

Draw surfaces forms from Geological Time Samples

Trace the line drawings to form new patterns

Perform lines as body movements

DEVELOPMENT OUTLINE

Record On-Site Movement(DancePerformances) 

Soundtrack Production (database sourcing, programming, music, voice)

Additional Artistic Mediums; Costumes or Exhibitions

 

Drawings and layered drawings of Geological Time Samples

 

 

 

 

 

 

 

 

Methods developing sensitivities and tolerances in cognition and empathy contribute to balances in individual cohesion and retention of agency in personal choices relative to the motives of a larger social group.

There emphasis of these methods are not on Identity but rather focus on the Locus of Control aspect of individual psychology. In the retention of self-authorship and agency, the depth of individual development of senses, the social environment proposed fosters empathy and compassion. By creating a healthy environment within each person, the social environment created naturally affords greater diversity through the sense of personal responsibility. Instead of a contamination of ideas and theories, the methods are based on the principles of trust in the individual to develop their capacities within a social context.

These forms of Intelligence are neither natural (innate) or artificial (construct) but rather come about through nurturing which offers the healing of personal, historic, and epigentic trauama.

By addressing these core relational and ethical concerns through experience based learning, individual learning and outcomes are designed to not address the psyche as a problem to “fix” or a behavior to modify which can trigger an egoic response. The praxis used in the production of these artistic works serve as examples of ways to look at bringing about harmony with the individual in relation to the environment.

 

Embodied Cognition (Meditation): Various forms of meditation are used to access subjective experiences of a site. Short list of meditations: Shinrin Yoku (forest bath), Walking, Guided Visualisation, Yoga, Swimming.

The term Meditation is taken-up by its definition of being absorbed and involved in considered thought. The notion of these thoughts are based on a philosophy of mind locating the origin of the thought from within the body of the individual engaged in Meditation. The concept of body originating thoughts is based on the Locus of Control principle in psychology. 

The multi-layerdd learning and tools built into the critical thinking exercises are grown out of questions raised in John Haugland’s book, A.I. The Very Idea. Using the media of video affords groups to reflect on the complex nature of visual literacy, meaning, and collaboration in physical and digital environments. 

 

Afjordance, 2019, 00:13:50, Enkeltkanal video, med lydspor komponert av de digitale armatur leddbevegelsene som refererer til et lydbibliotek med åpen kildekode for vind. Videoen ser på de nye kompleksitetene som dukker opp i kunstig intelligens, måtene mennesker lager speilvendte strukturer og overkommelige i forestillingene om intelligens i seg selv. Single channel video, soundtrack composed by the digital armature joint movements referencing an open source audio library of wind. The video was developed through artistic research on the complexities emerging in Artificial Intelligence, the ways humans create mirrored structures, and affordances in the notions of Intelligence itself. The project developed from Solfège Souche A.R. conducted 2015 – 2018. Exhibited USA, Norway, Italy. This video and those on this website are in the Videokunstarkivet, administered by the Nasjonalmuseet in Oslo, Norway.  James J. Gibson, coined the term “affordance.” Affordance is what the environment offers the individual, and refers to all action possibilities depending on users’ physical capabilities. For example, a chair “affords” being “sat on,” “thrown,” “stood on,” and a continuing use of probabilities. The relationship between the human body and the natural world remains full of assumptions, misunderstandings, and spaces for insight. As Artificial Intelligence becomes part of human life, and human relations are increasingly interdependent on technological screens and interfaces, the epistemological question of Intelligent comes into question in light of Wisdom. The body becomes a form without identity other than proportions of a female body. The wire frame of the body becomes the composer, making a track of wind sounds as an echo of the movements of the body. The feminine as a figure of the earth or “mother nature” in certain instances is faced with the exorcised image of itself which can scarcely mirror the motions from the limited human body. The video is intended to be projected with sound, to create an immersive experience providing a multi-sensory meditation on the possible meanings and implications of the emergent technology.

 

 

Performance & Edit: Mari Amman  Affordance Technologist: Harald de Bondt  Videography: Børge Indergaard

 

SOLFÉGE SOUCHE 

Ut queant laxīs resonāre fībrīs; Mīra gestōrum famulī tuōrum; Solve pollūtī labiī reātum, Sancte Iōhannēs.

A Solfège Souche is by definition the root of a forgotten connection with nature. In times of rapidly increased use of technology, humans face increased stimulation and variables on age old questions in ethics and morality. In an effort to portray a dynamic relationship with nature, instead of dominance over nature, the Butoh movements recreate ways lifeforms cut down in the forest continually find ways to reach towards light. This space framed in the video presents a body moving amongst an autumnal forest, merging and emerging from light and shadows. The body draws lines through movement; binaural beats compose the soundtrack. The pitches register at markers in time, reminiscent of ear trauma or tinnitus. The Solfège Souche video is situated at the intersection of dance, performance, video art, projection, embodied cognition research, and resonance study. The artistic research and pedagogical development around the project asks the questions: Are our cultural and bodily movements dangerous if we do not understand what we stand to lose? In what ways do sounds move and change forms from within the body and around? The term, Solfège, refers to the music education method developed to teach sight-singing and pitch accuracy. Originating in 11th century, music theorist Guido of Arezzo assigned six syllables: ut, re, mi, fa, sol, la, now recognized as the major scale. Much later, the “ut” was changed to the open syllable “do”. “Sol” changed to “so”. “Si” later became “ti”, was added for the seventh scale-note, giving rise to the modern solfège. Souche has several meanings; as a stump (of a tree), the Latin word meaning root, simultaneously referring to genealogy. Souche was also a name of an unknown virus claiming the lives of at least twenty people  (une souche virale inédite a fait au minimum vingt morts).

Single-channel video, sound composition from solfeggio frequencies, relating layers of what humans are as spirit, body, and connection with nature through how we manage to survive being chopped down, disconnected, technologized, and continue to move toward light and grow. A Solfège Souche is by definition the root of a forgotten connection with nature. Filmed in Maridalen, Oslo, Norway. / Enkanalvideo video, lydkomposisjon fra solfeggio-frekvenser, relaterte lag av hva mennesker er som ånd, kropp og forbindelse med naturen gjennom hvordan vi klarer å overleve å bli kuttet ned, frakoblet, teknologiisert og fortsette å bevege oss mot lys og vokse. En Solfège Souche er per definisjon roten til en glemt forbindelse med naturen.  Filmet i Maridalen, Oslo, Norway. Exhibited Italy, South Korea, USA, France, Norway. The A.R. project developed into Afjordance

This video and those on this website are included in the Videokunstarkivet, administered by Nasjonalmuseet, Oslo, Norway. Contact: mariammanart@icloud.com with inquries.

 

Citations

 

Currere, William F. Pinar, in: Encyclopedia of Curriculum Studies

Edited by:  Craig Kridel

DOI: http://dx.doi.org/10.4135/9781412958806.n102

Subject: Cultural Studies (general), Curriculum & Content (general), Curriculum Studies

 

Book: Artificial Intelligence: The Very Idea: J. Haugeland, (MIT Press, Cambridge, MA, 1985); 287 pp.

https://www.researchgate.net/publication/256121747_Artificial_intelligence_The_very_idea_J_Haugeland_MIT_Press_Cambridge_MA_1985_287_pp 

 

Teaching the Whole Student:  Perceived Academic Control in College Art Instruction, Studies in Art Education: A Journal of Issues and Research, 2010, 51(3), 198-218. http://randalllavender.com/research-and-publications Direct PDF Download: https://static1.squarespace.com/static/55988a61e4b0af241ed4b4d2/t/55a58da4e4b0595a8a619f31/1436913060728/Studies_51%283%29_Lavender.pdf 

 

Journal Article: “To See Things Is To Perceive What They Afford”: James J. Gibson’s Concept of Affordance

Thomas Natsoulas

The Journal of Mind and Behavior

Vol. 25, No. 4 (Autumn 2004), pp. 323-347

Published by: Institute of Mind and Behavior, Inc.

https://www.jstor.org/stable/43854043

Page Count: 25

Topics: Perceptual experiences, Visual perception, Animals, Perceptual processing, Mind, Locomotion, Gestalt psychology, Dance, Ecological psychology

https://www.jstor.org/stable/43854043?seq=1 

 

Book: Identity: Why It Doesn’t Matter What You Think About Yourself by Robert Fritz and Dr. Wayne Scott Andersen

https://www.robertfritz.com/wp/product/identity/

 

Video:”The Fundamentals of Structural Thinking”by Robert Fritz

https://youtu.be/MnzKC24QvBI

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